3 * A widget representing a single toggle filter
5 * @class mw.rcfilters.ui.CheckboxInputWidget
6 * @extends OO.ui.CheckboxInputWidget
9 * @param {Object} config Configuration object
11 var CheckboxInputWidget
= function MwRcfiltersUiCheckboxInputWidget( config
) {
12 config
= config
|| {};
15 CheckboxInputWidget
.parent
.call( this, config
);
19 // HACK: This widget just pretends to be a checkbox for visual purposes.
20 // In reality, all actions - setting to true or false, etc - are
21 // decided by the model, and executed by the controller. This means
22 // that we want to let the controller and model make the decision
23 // of whether to check/uncheck this checkboxInputWidget, and for that,
24 // we have to bypass the browser action that checks/unchecks it during
27 .on( 'change', this.onUserChange
.bind( this ) );
32 OO
.inheritClass( CheckboxInputWidget
, OO
.ui
.CheckboxInputWidget
);
38 * @param {boolean} Current state of the checkbox
40 * The user has checked or unchecked this checkbox
48 CheckboxInputWidget
.prototype.onEdit = function () {
49 // Similarly to preventing defaults in 'click' event, we want
50 // to prevent this widget from deciding anything about its own
51 // state; it emits a change event and the model and controller
52 // make a decision about what its select state is.
53 // onEdit has a widget.$input.prop( 'checked' ) inside a setTimeout()
54 // so we really want to prevent that from messing with what
55 // the model decides the state of the widget is.
59 * Respond to checkbox change by a user and emit 'userChange'.
61 CheckboxInputWidget
.prototype.onUserChange = function () {
62 this.emit( 'userChange', this.$input
.prop( 'checked' ) );
65 module
.exports
= CheckboxInputWidget
;