* Constructor
*
* Creates an SVGReader drawing from the source provided
- * @param $source String: URI from which to read
+ * @param string $source URI from which to read
* @throws MWException|Exception
*/
function __construct( $source ) {
/**
* Read a textelement from an element
*
- * @param String $name of the element that we are reading from
- * @param String $metafield that we will fill with the result
+ * @param string $name of the element that we are reading from
+ * @param string $metafield that we will fill with the result
*/
private function readField( $name, $metafield=null ) {
- $this->debug ( "Read field $metafield" );
+ $this->debug( "Read field $metafield" );
if( !$metafield || $this->reader->nodeType != XmlReader::ELEMENT ) {
return;
}
/**
* Read an XML snippet from an element
*
- * @param String $metafield that we will fill with the result
+ * @param string $metafield that we will fill with the result
* @throws MWException
*/
private function readXml( $metafield=null ) {
- $this->debug ( "Read top level metadata" );
+ $this->debug( "Read top level metadata" );
if( !$metafield || $this->reader->nodeType != XmlReader::ELEMENT ) {
return;
}
/**
* Filter all children, looking for animate elements
*
- * @param String $name of the element that we are reading from
+ * @param string $name of the element that we are reading from
*/
private function animateFilter( $name ) {
- $this->debug ( "animate filter for tag $name" );
+ $this->debug( "animate filter for tag $name" );
if( $this->reader->nodeType != XmlReader::ELEMENT ) {
return;
}
*
* The parser has to be in the start element of "<svg>"
*/
- private function handleSVGAttribs( ) {
+ private function handleSVGAttribs() {
$defaultWidth = self::DEFAULT_WIDTH;
$defaultHeight = self::DEFAULT_HEIGHT;
$aspect = 1.0;
* Return a rounded pixel equivalent for a labeled CSS/SVG length.
* http://www.w3.org/TR/SVG11/coords.html#UnitIdentifiers
*
- * @param $length String: CSS/SVG length.
+ * @param string $length CSS/SVG length.
* @param $viewportSize: Float optional scale for percentage units...
* @return float: length in pixels
*/