* When you have many workers (threads/servers) giving service, and a
* cached item expensive to produce expires, you may get several workers
* doing the job at the same time.
+ *
* Given enough requests and the item expiring fast (non-cacheable,
* lots of edits...) that single work can end up unfairly using most (all)
- * of the cpu of the pool. This is also known as 'Michael Jackson effect'.
+ * of the cpu of the pool. This is also known as 'Michael Jackson effect'
+ * since this effect triggered on the english wikipedia on the day Michael
+ * Jackson died, the biographical article got hit with several edits per
+ * minutes and hundreds of read hits.
+ *
* The PoolCounter provides semaphore semantics for restricting the number
* of workers that may be concurrently performing such single task.
*
abstract class PoolCounter {
/* Return codes */
- const LOCKED = 1; /* Lock acquired */
+ const LOCKED = 1; /* Lock acquired */
const RELEASED = 2; /* Lock released */
- const DONE = 3; /* Another one did the work for you */
+ const DONE = 3; /* Another worker did the work for you */
- const ERROR = -1; /* Indeterminate error */
- const NOT_LOCKED = -2; /* Called release() with no lock held */
- const QUEUE_FULL = -3; /* There are already maxqueue workers on this lock */
- const TIMEOUT = -4; /* Timeout exceeded */
- const LOCK_HELD = -5; /* Cannot acquire another lock while you have one lock held */
+ const ERROR = -1; /* Indeterminate error */
+ const NOT_LOCKED = -2; /* Called release() with no lock held */
+ const QUEUE_FULL = -3; /* There are already maxqueue workers on this lock */
+ const TIMEOUT = -4; /* Timeout exceeded */
+ const LOCK_HELD = -5; /* Cannot acquire another lock while you have one lock held */
/**
* I want to do this task and I need to do it myself.
/**
* Create a Pool counter. This should only be called from the PoolWorks.
+ *
+ * @param $type
+ * @param $key
+ *
+ * @return PoolCounter
*/
public static function factory( $type, $key ) {
global $wgPoolCounterConf;
}
class PoolCounter_Stub extends PoolCounter {
+
+ /**
+ * @return Status
+ */
function acquireForMe() {
- return PoolCounter::LOCKED;
+ return Status::newGood( PoolCounter::LOCKED );
}
+ /**
+ * @return Status
+ */
function acquireForAnyone() {
- return PoolCounter::LOCKED;
+ return Status::newGood( PoolCounter::LOCKED );
}
+ /**
+ * @return Status
+ */
function release() {
- return PoolCounter::RELEASED;
+ return Status::newGood( PoolCounter::RELEASED );
}
-
+
public function __construct() {
/* No parameters needed */
}
function error( $status ) {
return false;
}
+
+ /**
+ * Log an error
+ */
+ function logError( $status ) {
+ wfDebugLog( 'poolcounter', $status->getWikiText() );
+ }
/**
* Get the result of the work (whatever it is), or false.
} else {
$status = $this->poolCounter->acquireForMe();
}
-
- $result = false;
- switch ( is_int( $status ) ? $status : PoolCounter::ERROR ) {
+
+ if ( !$status->isOK() ) {
+ // Respond gracefully to complete server breakage: just log it and do the work
+ $this->logError( $status );
+ return $this->doWork();
+ }
+
+ switch ( $status->value ) {
case PoolCounter::LOCKED:
$result = $this->doWork();
$this->poolCounter->release();
}
/* no break */
+ /* These two cases should never be hit... */
case PoolCounter::ERROR:
default:
+ $errors = array( PoolCounter::QUEUE_FULL => 'pool-queuefull', PoolCounter::TIMEOUT => 'pool-timeout' );
+
+ $status = Status::newFatal( isset($errors[$status->value]) ? $errors[$status->value] : 'pool-errorunknown' );
+ $this->logError( $status );
return $this->error( $status );
}
}