/**
* Class to implement stub globals, which are globals that delay loading the
- * their associated module code by deferring initialisation until the first
- * method call.
+ * their associated module code by deferring initialisation until the first
+ * method call.
*
- * Note on unstub loops:
+ * Note on unstub loops:
*
- * Unstub loops (infinite recursion) sometimes occur when a constructor calls
- * another function, and the other function calls some method of the stub. The
+ * Unstub loops (infinite recursion) sometimes occur when a constructor calls
+ * another function, and the other function calls some method of the stub. The
* best way to avoid this is to make constructors as lightweight as possible,
- * deferring any initialisation which depends on other modules. As a last
- * resort, you can use StubObject::isRealObject() to break the loop, but as a
- * general rule, the stub object mechanism should be transparent, and code
+ * deferring any initialisation which depends on other modules. As a last
+ * resort, you can use StubObject::isRealObject() to break the loop, but as a
+ * general rule, the stub object mechanism should be transparent, and code
* which refers to it should be kept to a minimum.
*/
class StubObject {
/**
* This function creates a new object of the real class and replace it in
* the global variable.
- * This is public, for the convenience of external callers wishing to access
+ * This is public, for the convenience of external callers wishing to access
* properties, e.g. eval.php
*
* @param String $name name of the method called in this object.
if ( ++$recursionLevel > 2 ) {
throw new MWException( "Unstub loop detected on call of \${$this->mGlobal}->$name from $caller\n" );
}
- wfDebug( "Unstubbing \${$this->mGlobal} on call of \${$this->mGlobal}->$name from $caller\n" );
+ wfDebug( "Unstubbing \${$this->mGlobal} on call of \${$this->mGlobal}::$name from $caller\n" );
$GLOBALS[$this->mGlobal] = $this->_newObject();
--$recursionLevel;
wfProfileOut( $fname );
global $wgContLanguageCode, $wgRequest, $wgUser, $wgContLang;
$code = $wgRequest->getVal( 'uselang', $wgUser->getOption( 'language' ) );
+ # Validate $code
+ if( empty( $code ) || !preg_match( '/^[a-z-]+$/', $code ) || ( $code === 'qqq' ) ) {
+ wfDebug( "Invalid user language code\n" );
+ $code = $wgContLanguageCode;
+ }
+
+ if( $code === $wgContLanguageCode ) {
+ return $wgContLang;
+ } else {
+ $obj = Language::factory( $code );
+ return $obj;
+ }
+ }
+}
+
+/**
+ * Stub object for the user variant. It depends of the user preferences and
+ * "variant" parameter that can be passed to index.php. This object have to be
+ * in $wgVariant global.
+ */
+class StubUserVariant extends StubObject {
+
+ function __construct() {
+ parent::__construct( 'wgVariant' );
+ }
+
+ function __call( $name, $args ) {
+ return $this->_call( $name, $args );
+ }
+
+ function _newObject() {
+ global $wgContLanguageCode, $wgRequest, $wgUser, $wgContLang;
+
+ if( $wgContLang->hasVariants() ) {
+ $code = $wgRequest->getVal( 'variant', $wgUser->getOption( 'variant' ) );
+ } else {
+ $code = $wgRequest->getVal( 'variant', $wgUser->getOption( 'language' ) );
+ }
+
// if variant is explicitely selected, use it instead the one from wgUser
// see bug #7605
- if( $wgContLang->hasVariants() ){
+ if( $wgContLang->hasVariants() && in_array($code, $wgContLang->getVariants()) ){
$variant = $wgContLang->getPreferredVariant();
if( $variant != $wgContLanguageCode )
$code = $variant;
- }
+ }
# Validate $code
- if( empty( $code ) || !preg_match( '/^[a-z-]+$/', $code ) ) {
- wfDebug( "Invalid user language code\n" );
+ if( empty( $code ) || !preg_match( '/^[a-z-]+$/', $code ) || ( $code === 'qqq' ) ) {
+ wfDebug( "Invalid user variant code\n" );
$code = $wgContLanguageCode;
}
function __call( $name, $args ) {
return $this->_call( $name, $args );
}
-
+
function _newObject() {
global $wgCommandLineMode;
if( $wgCommandLineMode ) {
$user = new User;
} else {
$user = User::newFromSession();
- wfRunHooks( 'AutoAuthenticate', array( &$user ) );
}
return $user;
}