* Use local context to get messages
[lhc/web/wiklou.git] / includes / CryptRand.php
1 <?php
2 /**
3 * A cryptographic random generator class used for generating secret keys
4 *
5 * This is based in part on Drupal code as well as what we used in our own code
6 * prior to introduction of this class.
7 *
8 * @author Daniel Friesen
9 * @file
10 */
11
12 class MWCryptRand {
13
14 /**
15 * Minimum number of iterations we want to make in our drift calculations.
16 */
17 const MIN_ITERATIONS = 1000;
18
19 /**
20 * Number of milliseconds we want to spend generating each separate byte
21 * of the final generated bytes.
22 * This is used in combination with the hash length to determine the duration
23 * we should spend doing drift calculations.
24 */
25 const MSEC_PER_BYTE = 0.5;
26
27 /**
28 * Singleton instance for public use
29 */
30 protected static $singleton = null;
31
32 /**
33 * The hash algorithm being used
34 */
35 protected $algo = null;
36
37 /**
38 * The number of bytes outputted by the hash algorithm
39 */
40 protected $hashLength = null;
41
42 /**
43 * A boolean indicating whether the previous random generation was done using
44 * cryptographically strong random number generator or not.
45 */
46 protected $strong = null;
47
48 /**
49 * Initialize an initial random state based off of whatever we can find
50 */
51 protected function initialRandomState() {
52 // $_SERVER contains a variety of unstable user and system specific information
53 // It'll vary a little with each page, and vary even more with separate users
54 // It'll also vary slightly across different machines
55 $state = serialize( $_SERVER );
56
57 // To try and vary the system information of the state a bit more
58 // by including the system's hostname into the state
59 $state .= wfHostname();
60
61 // Try to gather a little entropy from the different php rand sources
62 $state .= rand() . uniqid( mt_rand(), true );
63
64 // Include some information about the filesystem's current state in the random state
65 $files = array();
66 // We know this file is here so grab some info about ourself
67 $files[] = __FILE__;
68 // The config file is likely the most often edited file we know should be around
69 // so if the constant with it's location is defined include it's stat info into the state
70 if ( defined( 'MW_CONFIG_FILE' ) ) {
71 $files[] = MW_CONFIG_FILE;
72 }
73 foreach ( $files as $file ) {
74 wfSuppressWarnings();
75 $stat = stat( $file );
76 wfRestoreWarnings();
77 if ( $stat ) {
78 // stat() duplicates data into numeric and string keys so kill off all the numeric ones
79 foreach ( $stat as $k => $v ) {
80 if ( is_numeric( $k ) ) {
81 unset( $k );
82 }
83 }
84 // The absolute filename itself will differ from install to install so don't leave it out
85 $state .= realpath( $file );
86 $state .= implode( '', $stat );
87 } else {
88 // The fact that the file isn't there is worth at least a
89 // minuscule amount of entropy.
90 $state .= '0';
91 }
92 }
93
94 // Try and make this a little more unstable by including the varying process
95 // id of the php process we are running inside of if we are able to access it
96 if ( function_exists( 'getmypid' ) ) {
97 $state .= getmypid();
98 }
99
100 // If available try to increase the instability of the data by throwing in
101 // the precise amount of memory that we happen to be using at the moment.
102 if ( function_exists( 'memory_get_usage' ) ) {
103 $state .= memory_get_usage( true );
104 }
105
106 // It's mostly worthless but throw the wiki's id into the data for a little more variance
107 $state .= wfWikiID();
108
109 // If we have a secret key or proxy key set then throw it into the state as well
110 global $wgSecretKey, $wgProxyKey;
111 if ( $wgSecretKey ) {
112 $state .= $wgSecretKey;
113 } elseif ( $wgProxyKey ) {
114 $state .= $wgProxyKey;
115 }
116
117 return $state;
118 }
119
120 /**
121 * Randomly hash data while mixing in clock drift data for randomness
122 *
123 * @param $data The data to randomly hash.
124 * @return String The hashed bytes
125 * @author Tim Starling
126 */
127 protected function driftHash( $data ) {
128 // Minimum number of iterations (to avoid slow operations causing the loop to gather little entropy)
129 $minIterations = self::MIN_ITERATIONS;
130 // Duration of time to spend doing calculations (in seconds)
131 $duration = ( self::MSEC_PER_BYTE / 1000 ) * $this->hashLength();
132 // Create a buffer to use to trigger memory operations
133 $bufLength = 10000000;
134 $buffer = str_repeat( ' ', $bufLength );
135 $bufPos = 0;
136
137 // Iterate for $duration seconds or at least $minIerations number of iterations
138 $iterations = 0;
139 $startTime = microtime( true );
140 $currentTime = $startTime;
141 while ( $iterations < $minIterations || $currentTime - $startTime < $duration ) {
142 // Trigger some memory writing to trigger some bus activity
143 // This may create variance in the time between iterations
144 $bufPos = ( $bufPos + 13 ) % $bufLength;
145 $buffer[$bufPos] = ' ';
146 // Add the drift between this iteration and the last in as entropy
147 $nextTime = microtime( true );
148 $delta = (int)( ( $nextTime - $currentTime ) * 1000000 );
149 $data .= $delta;
150 // Every 100 iterations hash the data and entropy
151 if ( $iterations % 100 === 0 ) {
152 $data = sha1( $data );
153 }
154 $currentTime = $nextTime;
155 $iterations++;
156 }
157 $timeTaken = $currentTime - $startTime;
158 $data = $this->hash( $data );
159
160 wfDebug( __METHOD__ . ": Clock drift calculation " .
161 "(time-taken=" . ( $timeTaken * 1000 ) . "ms, " .
162 "iterations=$iterations, " .
163 "time-per-iteration=" . ( $timeTaken / $iterations * 1e6 ) . "us)\n" );
164 return $data;
165 }
166
167 /**
168 * Return a rolling random state initially build using data from unstable sources
169 * @return A new weak random state
170 */
171 protected function randomState() {
172 static $state = null;
173 if ( is_null( $state ) ) {
174 // Initialize the state with whatever unstable data we can find
175 // It's important that this data is hashed right afterwards to prevent
176 // it from being leaked into the output stream
177 $state = $this->hash( $this->initialRandomState() );
178 }
179 // Generate a new random state based on the initial random state or previous
180 // random state by combining it with clock drift
181 $state = $this->driftHash( $state );
182 return $state;
183 }
184
185 /**
186 * Decide on the best acceptable hash algorithm we have available for hash()
187 * @return String A hash algorithm
188 */
189 protected function hashAlgo() {
190 if ( !is_null( $this->algo ) ) {
191 return $this->algo;
192 }
193
194 $algos = hash_algos();
195 $preference = array( 'whirlpool', 'sha256', 'sha1', 'md5' );
196
197 foreach ( $preference as $algorithm ) {
198 if ( in_array( $algorithm, $algos ) ) {
199 $this->algo = $algorithm;
200 wfDebug( __METHOD__ . ": Using the {$this->algo} hash algorithm.\n" );
201 return $this->algo;
202 }
203 }
204
205 // We only reach here if no acceptable hash is found in the list, this should
206 // be a technical impossibility since most of php's hash list is fixed and
207 // some of the ones we list are available as their own native functions
208 // But since we already require at least 5.2 and hash() was default in
209 // 5.1.2 we don't bother falling back to methods like sha1 and md5.
210 throw new MWException( "Could not find an acceptable hashing function in hash_algos()" );
211 }
212
213 /**
214 * Return the byte-length output of the hash algorithm we are
215 * using in self::hash and self::hmac.
216 *
217 * @return int Number of bytes the hash outputs
218 */
219 protected function hashLength() {
220 if ( is_null( $this->hashLength ) ) {
221 $this->hashLength = strlen( $this->hash( '' ) );
222 }
223 return $this->hashLength;
224 }
225
226 /**
227 * Generate an acceptably unstable one-way-hash of some text
228 * making use of the best hash algorithm that we have available.
229 *
230 * @return String A raw hash of the data
231 */
232 protected function hash( $data ) {
233 return hash( $this->hashAlgo(), $data, true );
234 }
235
236 /**
237 * Generate an acceptably unstable one-way-hmac of some text
238 * making use of the best hash algorithm that we have available.
239 *
240 * @return String A raw hash of the data
241 */
242 protected function hmac( $data, $key ) {
243 return hash_hmac( $this->hashAlgo(), $data, $key, true );
244 }
245
246 /**
247 * @see self::wasStrong()
248 */
249 public function realWasStrong() {
250 if ( is_null( $this->strong ) ) {
251 throw new MWException( __METHOD__ . ' called before generation of random data' );
252 }
253 return $this->strong;
254 }
255
256 /**
257 * @see self::generate()
258 */
259 public function realGenerate( $bytes, $forceStrong = false, $method = null ) {
260 wfProfileIn( __METHOD__ );
261 if ( is_string( $forceStrong ) && is_null( $method ) ) {
262 // If $forceStrong is a string then it's really $method
263 $method = $forceStrong;
264 $forceStrong = false;
265 }
266
267 if ( !is_null( $method ) ) {
268 wfDebug( __METHOD__ . ": Generating cryptographic random bytes for $method\n" );
269 }
270
271 $bytes = floor( $bytes );
272 static $buffer = '';
273 if ( is_null( $this->strong ) ) {
274 // Set strength to false initially until we know what source data is coming from
275 $this->strong = true;
276 }
277
278 if ( strlen( $buffer ) < $bytes ) {
279 // If available make use of mcrypt_create_iv URANDOM source to generate randomness
280 // On unix-like systems this reads from /dev/urandom but does it without any buffering
281 // and bypasses openbasdir restrictions so it's preferable to reading directly
282 // On Windows starting in PHP 5.3.0 Windows' native CryptGenRandom is used to generate
283 // entropy so this is also preferable to just trying to read urandom because it may work
284 // on Windows systems as well.
285 if ( function_exists( 'mcrypt_create_iv' ) ) {
286 wfProfileIn( __METHOD__ . '-mcrypt' );
287 $rem = $bytes - strlen( $buffer );
288 wfDebug( __METHOD__ . ": Trying to generate $rem bytes of randomness using mcrypt_create_iv.\n" );
289 $iv = mcrypt_create_iv( $rem, MCRYPT_DEV_URANDOM );
290 if ( $iv === false ) {
291 wfDebug( __METHOD__ . ": mcrypt_create_iv returned false.\n" );
292 } else {
293 $bytes .= $iv;
294 wfDebug( __METHOD__ . ": mcrypt_create_iv generated " . strlen( $iv ) . " bytes of randomness.\n" );
295 }
296 wfProfileOut( __METHOD__ . '-mcrypt' );
297 }
298 }
299
300 if ( strlen( $buffer ) < $bytes ) {
301 // If available make use of openssl's random_pesudo_bytes method to attempt to generate randomness.
302 // However don't do this on Windows with PHP < 5.3.4 due to a bug:
303 // http://stackoverflow.com/questions/1940168/openssl-random-pseudo-bytes-is-slow-php
304 if ( function_exists( 'openssl_random_pseudo_bytes' )
305 && ( !wfIsWindows() || version_compare( PHP_VERSION, '5.3.4', '>=' ) )
306 ) {
307 wfProfileIn( __METHOD__ . '-openssl' );
308 $rem = $bytes - strlen( $buffer );
309 wfDebug( __METHOD__ . ": Trying to generate $rem bytes of randomness using openssl_random_pseudo_bytes.\n" );
310 $openssl_bytes = openssl_random_pseudo_bytes( $rem, $openssl_strong );
311 if ( $openssl_bytes === false ) {
312 wfDebug( __METHOD__ . ": openssl_random_pseudo_bytes returned false.\n" );
313 } else {
314 $buffer .= $openssl_bytes;
315 wfDebug( __METHOD__ . ": openssl_random_pseudo_bytes generated " . strlen( $openssl_bytes ) . " bytes of " . ( $openssl_strong ? "strong" : "weak" ) . " randomness.\n" );
316 }
317 if ( strlen( $buffer ) >= $bytes ) {
318 // openssl tells us if the random source was strong, if some of our data was generated
319 // using it use it's say on whether the randomness is strong
320 $this->strong = !!$openssl_strong;
321 }
322 wfProfileOut( __METHOD__ . '-openssl' );
323 }
324 }
325
326 // Only read from urandom if we can control the buffer size or were passed forceStrong
327 if ( strlen( $buffer ) < $bytes && ( function_exists( 'stream_set_read_buffer' ) || $forceStrong ) ) {
328 wfProfileIn( __METHOD__ . '-fopen-urandom' );
329 $rem = $bytes - strlen( $buffer );
330 wfDebug( __METHOD__ . ": Trying to generate $rem bytes of randomness using /dev/urandom.\n" );
331 if ( !function_exists( 'stream_set_read_buffer' ) && $forceStrong ) {
332 wfDebug( __METHOD__ . ": Was forced to read from /dev/urandom without control over the buffer size.\n" );
333 }
334 // /dev/urandom is generally considered the best possible commonly
335 // available random source, and is available on most *nix systems.
336 wfSuppressWarnings();
337 $urandom = fopen( "/dev/urandom", "rb" );
338 wfRestoreWarnings();
339
340 // Attempt to read all our random data from urandom
341 // php's fread always does buffered reads based on the stream's chunk_size
342 // so in reality it will usually read more than the amount of data we're
343 // asked for and not storing that risks depleting the system's random pool.
344 // If stream_set_read_buffer is available set the chunk_size to the amount
345 // of data we need. Otherwise read 8k, php's default chunk_size.
346 if ( $urandom ) {
347 // php's default chunk_size is 8k
348 $chunk_size = 1024 * 8;
349 if ( function_exists( 'stream_set_read_buffer' ) ) {
350 // If possible set the chunk_size to the amount of data we need
351 stream_set_read_buffer( $urandom, $rem );
352 $chunk_size = $rem;
353 }
354 wfDebug( __METHOD__ . ": Reading from /dev/urandom with a buffer size of $chunk_size.\n" );
355 $random_bytes = fread( $urandom, max( $chunk_size, $rem ) );
356 $buffer .= $random_bytes;
357 fclose( $urandom );
358 wfDebug( __METHOD__ . ": /dev/urandom generated " . strlen( $random_bytes ) . " bytes of randomness.\n" );
359 if ( strlen( $buffer ) >= $bytes ) {
360 // urandom is always strong, set to true if all our data was generated using it
361 $this->strong = true;
362 }
363 } else {
364 wfDebug( __METHOD__ . ": /dev/urandom could not be opened.\n" );
365 }
366 wfProfileOut( __METHOD__ . '-fopen-urandom' );
367 }
368
369 // If we cannot use or generate enough data from a secure source
370 // use this loop to generate a good set of pseudo random data.
371 // This works by initializing a random state using a pile of unstable data
372 // and continually shoving it through a hash along with a variable salt.
373 // We hash the random state with more salt to avoid the state from leaking
374 // out and being used to predict the /randomness/ that follows.
375 if ( strlen( $buffer ) < $bytes ) {
376 wfDebug( __METHOD__ . ": Falling back to using a pseudo random state to generate randomness.\n" );
377 }
378 while ( strlen( $buffer ) < $bytes ) {
379 wfProfileIn( __METHOD__ . '-fallback' );
380 $buffer .= $this->hmac( $this->randomState(), mt_rand() );
381 // This code is never really cryptographically strong, if we use it
382 // at all, then set strong to false.
383 $this->strong = false;
384 wfProfileOut( __METHOD__ . '-fallback' );
385 }
386
387 // Once the buffer has been filled up with enough random data to fulfill
388 // the request shift off enough data to handle the request and leave the
389 // unused portion left inside the buffer for the next request for random data
390 $generated = substr( $buffer, 0, $bytes );
391 $buffer = substr( $buffer, $bytes );
392
393 wfDebug( __METHOD__ . ": " . strlen( $buffer ) . " bytes of randomness leftover in the buffer.\n" );
394
395 wfProfileOut( __METHOD__ );
396 return $generated;
397 }
398
399 /**
400 * @see self::generateHex()
401 */
402 public function realGenerateHex( $chars, $forceStrong = false, $method = null ) {
403 // hex strings are 2x the length of raw binary so we divide the length in half
404 // odd numbers will result in a .5 that leads the generate() being 1 character
405 // short, so we use ceil() to ensure that we always have enough bytes
406 $bytes = ceil( $chars / 2 );
407 // Generate the data and then convert it to a hex string
408 $hex = bin2hex( $this->generate( $bytes, $forceStrong, $method ) );
409 // A bit of paranoia here, the caller asked for a specific length of string
410 // here, and it's possible (eg when given an odd number) that we may actually
411 // have at least 1 char more than they asked for. Just in case they made this
412 // call intending to insert it into a database that does truncation we don't
413 // want to give them too much and end up with their database and their live
414 // code having two different values because part of what we gave them is truncated
415 // hence, we strip out any run of characters longer than what we were asked for.
416 return substr( $hex, 0, $chars );
417 }
418
419 /** Publicly exposed static methods **/
420
421 /**
422 * Return a singleton instance of MWCryptRand
423 */
424 protected static function singleton() {
425 if ( is_null( self::$singleton ) ) {
426 self::$singleton = new self;
427 }
428 return self::$singleton;
429 }
430
431 /**
432 * Return a boolean indicating whether or not the source used for cryptographic
433 * random bytes generation in the previously run generate* call
434 * was cryptographically strong.
435 *
436 * @return bool Returns true if the source was strong, false if not.
437 */
438 public static function wasStrong() {
439 return self::singleton()->realWasStrong();
440 }
441
442 /**
443 * Generate a run of (ideally) cryptographically random data and return
444 * it in raw binary form.
445 * You can use MWCryptRand::wasStrong() if you wish to know if the source used
446 * was cryptographically strong.
447 *
448 * @param $bytes int the number of bytes of random data to generate
449 * @param $forceStrong bool Pass true if you want generate to prefer cryptographically
450 * strong sources of entropy even if reading from them may steal
451 * more entropy from the system than optimal.
452 * @param $method The calling method, for debug info. May be the second argument if you are not using forceStrong
453 * @return String Raw binary random data
454 */
455 public static function generate( $bytes, $forceStrong = false, $method = null ) {
456 return self::singleton()->realGenerate( $bytes, $forceStrong, $method );
457 }
458
459 /**
460 * Generate a run of (ideally) cryptographically random data and return
461 * it in hexadecimal string format.
462 * You can use MWCryptRand::wasStrong() if you wish to know if the source used
463 * was cryptographically strong.
464 *
465 * @param $chars int the number of hex chars of random data to generate
466 * @param $forceStrong bool Pass true if you want generate to prefer cryptographically
467 * strong sources of entropy even if reading from them may steal
468 * more entropy from the system than optimal.
469 * @param $method The calling method, for debug info. May be the second argument if you are not using forceStrong
470 * @return String Hexadecimal random data
471 */
472 public static function generateHex( $chars, $forceStrong = false, $method = null ) {
473 return self::singleton()->realGenerateHex( $chars, $forceStrong, $method );
474 }
475
476 }